- Classes
- Class
- Tank
Tank
Defense · protects the party. Draws the monsters to him and holds the line: taunts, walls and a thick hide.

Quick facts
- Type
- Classes
- Role
- Tank
- Difficulty
- Easy
- Weapons
- Hammer, Spear
- Armor
- Heavy
- Focus stats
- Vitality, Defense, Spirit
- Max level
- 100
- Damage
- -10%
- Max hp
- +25%
- Damage reduction
- +10%
- Of max hp per second
- +0.4%
Overview
Draws the monsters to him and holds the line: taunts, walls and a thick hide.
For you if: you want to take the hits for the others.
Playstyle
| Aspect | Rating (0-5) |
|---|---|
| Damage | ●●○○○ 2 |
| Survival | ●●●●● 5 |
| Mobility | ●●○○○ 2 |
| Party | ●●●●○ 4 |
| Range | ●○○○○ 1 |
Bonuses
| Bonus | Value |
|---|---|
| Damage | -10% |
| Max hp | +25% |
| Damage reduction | +10% |
| Of max hp per second | +0.4% |
Caps: health bonus beyond +60% counts 50%; damage reduction capped at 65%.
Equipment
- Weapons: Hammer, Spear
- Armor: Heavy
- Stats to focus: Vitality, Defense, Spirit
- Level cap: 100
Skills
Skills of the Tank tree. Spend skill points to unlock and level them; each level past the first adds 15% power and removes 5% of the cooldown.
| Skill | Element | Cooldown | Damage |
|---|---|---|---|
| Shield Bash | Earth | 7 s | 180% of physical power |
| Provoke | Earth | 14 s | - |
| Earth Wall | Earth | 16 s | heals / shields 25% of max HP |
| Seismic Slam | Earth | 12 s | 180% of physical power |
| Fortress | Earth | 25 s | - |
| Guardian's Roar | Earth | 25 s | - |
| Titan's Wrath | Earth | 45 s | 400% of physical power |
Passives
- Thick Hide: +4% max HP per level (up to +20% max HP)
- Bulwark: +2% damage reduction, +6% max mana, +4% mana regeneration per level (up to +10% damage reduction, +30% max mana, +20% mana regeneration)
- Regeneration: +0.2% of max HP per second per level (up to +0.6% of max HP per second)
- Unbreakable: +6% max HP, +2% damage reduction per level (up to +12% max HP, +4% damage reduction)
How to unlock
Pick it freely in the class window (status window, then Change class).
Changing class: the first change of a profile is free, then it costs 100 shards × your level (at least 1,000). There is a 60 s delay between two changes, your level is kept by steps of 50 (level 449 becomes 400), and your stat points and skill trees are given back. See Economy formulas.
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