
Systems 9
Controls, the party, trading, falling, the options and the profile card: how the game works.
10 results

Systems: how the game works
Controls and the map, the party, trading, falling in a fight, the options and the profile card: the systems every awakened uses.
GuideStart hereNov 2, 20260
Controls and the map
Every default key on keyboard and gamepad, how to change them, the touch buttons, and the map of each place (key M).
SystemControlsNov 2, 20260
Party
Up to 4 awakened playing together on any server: invitations, the leader, rifts as a party, the shared XP and the tougher dungeons.
SystemSocialNov 2, 20260
Trading
Swap items and shards with another awakened: how to ask, what can never be traded, and when a trade is called off.
SystemSocial+1Nov 2, 20260
Falling: lives and revives
What happens when you fall: in the city, in a dungeon (extra lives, elimination, the comeback for Robux) and in the Endless Tower.
SystemCombatNov 2, 20260
Options
Everything the options window (P) changes: graphics per device, sound and the radio, the interface, the controls, trades and privacy.
SystemSettingsNov 2, 20260
Profile card
Click a name in the list of the server (Tab) to see the awakened's card: level, rank, class, title, guild, stats, gear, skills and records.
SystemSocialNov 2, 20260
Transit network
25 transit kiosks link the services, places and quarters of the city: free, instant, open from the start.
SystemCity+1Nov 2, 20260
Traveling merchant
A new merchant every 30 minutes, the same on every server: 6 kinds, 4 rarities, 10 to 25% off, his cart somewhere in the city.
SystemCity+1Nov 2, 20260
Runes and stars
Runes (12 kinds, 6 rarities, from dungeon guardians) engraved at the Rune Temple, and up to 5 stars on weapons and armors for +4% of their stats each in dungeons.
SystemGear+1Nov 2, 20260