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Economy: market, class change and resets
What the market charges and pays, and what a class change, a stat reset and a skill tree reset cost.

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Market
The buying price of an item is . You sell back at 80% of the price you paid (or of the value it dropped with), plus 80% of the shards you invested in the forge.
| Rank | Armor and accessories | Weapons |
|---|---|---|
| E | ×1 | ×1 |
| D | ×2 | ×3 |
| C | ×3.5 | ×6.5 |
| B | ×5.75 | ×13 |
| A | ×9.5 | ×26 |
| S | ×15 | ×50 |
| S+ | ×22 | ×85 |
| Nation | ×30 | ×130 |
Class change
The first change of a profile is free. After that: shards, with 60 s between two changes. Your level is kept by steps of 50 (449 → 400; under 50: 10; under 10: 1), or you can reset everything. Stat points and skill trees are given back.
Resets
| Reset | Cost (shards) |
|---|---|
| Stats | max(500, 120 × points placed) |
| Skill tree | max(1,500, 150 × skill points spent) |
Both also exist as Robux products in the shop.
Trades and other prices
- Trades go up to 10,000,000 shards.
- Tower tickets: see Tower formulas.
- Forge costs: see Items and forge.
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