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Guilds
Create or join a guild of up to 30 awakened from rank D: earn guild points in rifts, upgrade perks and buy boosts.
Overview
A guild is a team of up to 30 awakened (3 officers at most). You can create one from rank D. Name: 3 to 20 characters, tag: 2 to 4. Renaming costs 10,000 shards. Recruitment can be Open, Apply, Closed.
Emblem
The leader draws the guild's emblem: 12 shapes, 24 symbols, 24 colours or any colour, a pattern on the field (solid, split, stripes, band, edges, gradient) in a second colour, a simple, double or thick border, the symbol's size and rotation, a halo, and a small second symbol on a badge. The emblem shows in the guild window, the rankings, the guild browser and the invitations.

Grades
| Grade | Invite | Kick | Promote | Withdraw from the bank |
|---|---|---|---|---|
| Leader | yes | yes | yes | yes |
| Officer | yes | yes | no | yes |
| Member | no | no | no | no |
Guild points
Every dungeon you clear gives points to your guild:
- Guild raids: rank A and S rifts open as a raid 50% of the time; points ×2, and solo awakened can join.
- Rift breaks stopped give ×1.5 points.
- Rival guild: sometimes a rival, Ashen Crown [ASH], races you for a rift.
Points feed the Guilds leaderboard (and the top guild titles).
Perks
Spend the guild bank to upgrade perks (5 levels each): level costs are 250,000, 750,000, 2,000,000, 6,000,000, 20,000,000 shards.
| Perk | Bonus |
|---|---|
| Members | +10 per level |
| XP | +5% per level |
| Luck | +5% per level |
| Shards | +5% per level |
| Officers | +1 per level |
| Anchor speed | +9 per level |
| Boost length | +0.1 per level |
| Anchor discount | +0.05 per level |
Boosts
A guild boost lasts 1 hour for every member.
| Boost | Cost (shards) | Effect |
|---|---|---|
| Fatigue | 300,000 | Fatigue +50% |
| Luck | 400,000 | Luck ×2 |
| Health | 300,000 | Health +10% |
| Shards | 400,000 | Shards ×2 |
| Speed | 300,000 | Speed +10% |
| All | 1,200,000 | Luck ×2, XP ×2, Shards ×2 |
| XP | 400,000 | XP ×2 |
| Damage | 300,000 | Damage +10% |
Luck bonuses add up with all the others: How luck works.
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