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Assassin
Melee damage · very mobile. An assassin, plain and simple: fast moves and very high damage.

Quick facts
- Type
- Classes
- Rank / rarity
- Rare
- Role
- Damage
- Difficulty
- Normal
- Weapons
- Dagger
- Armor
- Light
- Focus stats
- Strength, Agility, Perception
- Max level
- 100
- Critical chance
- +8%
- Critical damage
- +25%
- Damage
- +8%
- Evasion
- +5%
Overview
An assassin, plain and simple: fast moves and very high damage.
For you if: you like to appear, hit very hard and vanish.
Playstyle
| Aspect | Rating (0-5) |
|---|---|
| Damage | ●●●●● 5 |
| Survival | ●●○○○ 2 |
| Mobility | ●●●●● 5 |
| Party | ●○○○○ 1 |
| Range | ●○○○○ 1 |
Bonuses
| Bonus | Value |
|---|---|
| Critical chance | +8% |
| Critical damage | +25% |
| Damage | +8% |
| Evasion | +5% |
Equipment
- Weapons: Dagger
- Armor: Light
- Stats to focus: Strength, Agility, Perception
- Level cap: 100
Skills
Skills of the Assassin tree. Spend skill points to unlock and level them; each level past the first adds 15% power and removes 5% of the cooldown.
| Skill | Element | Cooldown | Damage |
|---|---|---|---|
| Shadow Strike | Shadow | 6 s | 200% of physical power |
| Backstab | Shadow | 9 s | 280% of physical power |
| Fan Of Knives | Shadow | 9 s | 120% of physical power |
| Smoke Veil | Shadow | 18 s | - |
| Thousand Cuts | Shadow | 15 s | 70% of physical power |
| Death Mark | Shadow | 15 s | 400% of physical power |
| Phantom Assault | Shadow | 40 s | 120% of physical power |
Passives
- Lethality: +6% critical damage per level (up to +30% critical damage)
- Agile Blade: +3% attack speed, +6% max mana, +4% mana regeneration per level (up to +15% attack speed, +30% max mana, +20% mana regeneration)
- Vital Points: +3% critical chance per level (up to +9% critical chance)
- Ghost Step: +4% evasion per level (up to +8% evasion)
How to unlock
Pick it freely in the class window (status window, then Change class).
Changing class: the first change of a profile is free, then it costs 100 shards × your level (at least 1,000). There is a 60 s delay between two changes, your level is kept by steps of 50 (level 449 becomes 400), and your stat points and skill trees are given back. See Economy formulas.
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