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Attacker
Melee damage · sturdy. The sword's master: powerful blade arts, sturdy in the fray.

Quick facts
- Type
- Classes
- Role
- Damage
- Difficulty
- Easy
- Weapons
- Blade, Greatsword
- Armor
- Medium, Heavy
- Focus stats
- Strength, Vitality
- Max level
- 100
- Max hp
- +10%
- Physical damage
- +12%
Overview
The sword's master: powerful blade arts, sturdy in the fray.
For you if: you want to charge into the fray, sword in hand.
Playstyle
| Aspect | Rating (0-5) |
|---|---|
| Damage | ●●●●○ 4 |
| Survival | ●●●●○ 4 |
| Mobility | ●●●○○ 3 |
| Party | ●○○○○ 1 |
| Range | ●●○○○ 2 |
Bonuses
| Bonus | Value |
|---|---|
| Max hp | +10% |
| Physical damage | +12% |
Equipment
- Weapons: Blade, Greatsword
- Armor: Medium, Heavy
- Stats to focus: Strength, Vitality
- Level cap: 100
Skills
Skills of the Attacker tree. Spend skill points to unlock and level them; each level past the first adds 15% power and removes 5% of the cooldown.
| Skill | Element | Cooldown | Damage |
|---|---|---|---|
| Rising Slash | Physical | 6 s | 220% of physical power |
| Whirlwind | Physical | 9 s | 80% of physical power |
| Piercing Thrust | Physical | 9 s | 260% of physical power |
| War Cry | Physical | 20 s | - |
| Cross Slash | Physical | 14 s | 190% of physical power |
| Blade Storm | Physical | 16 s | 75% of physical power |
| Heaven Splitter | Physical | 40 s | 550% of physical power |
Passives
- Sharpened Edge: +3% physical damage per level (up to +15% physical damage)
- Endurance: +3% max HP, +6% max mana, +4% mana regeneration per level (up to +15% max HP, +30% max mana, +20% mana regeneration)
- Momentum: +3% attack speed per level (up to +9% attack speed)
- Veteran: +4% damage, +2% damage reduction per level (up to +8% damage, +4% damage reduction)
How to unlock
Pick it freely in the class window (status window, then Change class).
Changing class: the first change of a profile is free, then it costs 100 shards × your level (at least 1,000). There is a 60 s delay between two changes, your level is kept by steps of 50 (level 449 becomes 400), and your stat points and skill trees are given back. See Economy formulas.
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