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Skills: trees and System Arts
136 skills: the skill tree of every class, the General tree and the System Arts of the battle pass.

Quick facts
- Type
- Skills
On this page
How skills work
Each level gives 1 skill point. You spend points in the skill tree of your class (or the General tree as a Human) to unlock active skills and passives. A skill needs the previous one of its chain at maximum level. Each skill level past the first adds +15% power and −5% cooldown.
- Class trees: about 12 skills per class, in 5 tiers (a tier costs as many points per level as its number).
- Mage schools: the Mage has several schools of magic (fire, ice, lightning, arcane, water, earth, void...). Some of them stay hidden until you place enough school points.
- General tree: open to every class; full for the Human.
- System Arts: skills of the battle pass, for every class, no skill points needed.
- Weapon arts: the skill of a weapon, on key E: see Weapon arts.
Reading a skill page
Each page lists the element, cooldown, mana cost, damage (a percentage of your physical or magic power) and how to unlock it. Cooldowns are base values: see Combat formulas.
Some skills are undiscovered: their pages are blurred and ask for your help. If you find one, complete the page and remove the Undiscovered tag.
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