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Blame of Formulas: how the game computes

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Awaitlab

Nov 2, 2026, 12:00 PM

Imported from the game data

First revision
1## Pages
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3- [Leveling](/w/overrank/formulas/leveling): XP, stat and skill points
4- [Combat](/w/overrank/formulas/combat): health, damage, critical hits, defense
5- [Items and forge](/w/overrank/formulas/items-and-forge): stats, value, costs
6- [Economy](/w/overrank/formulas/economy): market, class change, resets
7- [Dungeons](/w/overrank/formulas/dungeons): monster strength, rewards
8- [Boosts](/w/overrank/formulas/boosts): XP, shards and luck multipliers
9- [Leaderboards](/w/overrank/formulas/leaderboards): the global score, guild points
10- [Endless Tower](/w/overrank/formulas/tower): floor strength, tickets
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12These values were read from the game. They can change with updates: if you notice a difference, edit the page.
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14Formulas are written with LaTeX (`$x^2$`): see the [markdown help](/w/overrank/formulas/leveling) for an example.

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