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Awaitlab

Nov 2, 2026, 12:00 PM

Imported from the game data

First revision
1## Overview
2
3Frozen Cavern is one of the themes the game picks when a dungeon is generated. The theme brings the monsters of the rooms and the guardian of the arena. Its signature hazard is **frost**: freezing ground.
4
5![Frozen Cavern in the game](/games/overrank/dungeons/ice-cave.webp)
6
7## Monsters
8
9| Monster | Weight | From rank |
10|---|---|---|
11| [Rime Hound](/w/overrank/monsters/rime-hound) | 3 | any |
12| [Frost Revenant](/w/overrank/monsters/frost-revenant) | 3 | any |
13| [Crystal Archer](/w/overrank/monsters/crystal-archer) | 2 | D |
14| [Shard Golem](/w/overrank/monsters/shard-golem) | 2 | C |
15
16The weight is how often the monster is picked for a room. Its minion (the adds a guardian calls) is [Rime Hound](/w/overrank/monsters/rime-hound).
17
18## Guardian
19
20[Frost Matriarch](/w/overrank/monsters/frost-matriarch) - the final fight. Each variant (standard, enraged, summoner) is rolled when the dungeon is generated: [guardian variants](/w/overrank/odds#guardian-variant-e).
21
22## How often it appears
23
24| Dungeon rank | Chance |
25|---|---|
26| Rank E | 10.3% |
27| Rank D | 26.7% |
28| Rank C | 17.1% |
29| Rank B | 17.1% |
30| Rank A | 16.7% |
31| Rank S | 16.2% |
32| Rank S+ | 12.8% |
33| Rank Nation | 3.0% |
34
35Full tables: [dungeon themes by rank](/w/overrank/odds#dungeon-theme-e).

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