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Odds & luck
How luck works
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## The rule Every luck bonus is added up: multiplier = 1 + min(5, sum of the bonuses) (Lucky pass +0.5, a x2 boost +1, guild perk +0.05 a level...), so x6 at most. $$\mathrm{multiplier} = 1 + \min\!\left(5,\ \sum \mathrm{bonuses}\right)$$ | Source | Bonus | |---|---| | Lucky game pass (Monarch includes it; they do not stack) | +0.5 | | Luck boost (special item) | +1 | | Personal luck boost (shop 30 / 120 min, or All boost 60 min) | +1 | | Server luck boost (shop, 30 min) | +1 | | Global luck boost (shop, 30 min) | +1 | | Lucky Surge (staff event, 20 min) | +1 | | Guild perk Luck | +0.05 per level (5 levels) | | Guild boost Luck (1 h) | +1 | ## Examples | Your bonuses | Multiplier | Elite item drop (8%) | Chest item (25%) | |---|---|---|---| | None | ×1 | 8% | 25% | | Lucky pass | ×1.5 | 12% | 37.5% | | Lucky pass + personal boost | ×2.5 | 20% | 62.5% | | Everything at once (+5 or more) | ×6 | 48% | 100% (capped) | ## Where luck counts - **Chance-based drops**: the elite item (8%), the items of chests, any drop with a chance. Chance × multiplier, 100% at most. - **Guardian spoils**: only the equipment grades **above the centre rank** are multiplied, by min(multiplier × stars bonus, 3), then the weights are renormalised. Dungeon stars add ×1.1, ×1.25 or ×1.4 for 1, 2 or 3 stars. The daily weapon of the group follows the same rule. - The XP and shard multipliers use the same addition rule. ## Where luck does not count - The rarity weights of normal drops (luck changes *whether* an item drops, not its rarity). - The Nation edition roll, gemstones, chest tiers, the market stock and events. ## In the odds hub Tick the bonuses you have in the [odds hub](/w/overrank/odds): each table is recomputed with your multiplier. Lines marked with ✨ are the ones luck affects. > The Lucky pass is **+50%** (×1.5), not ×1.25, and bonuses are **added**, not multiplied. Older notes of this wiki were wrong. ## Odds tables with luck - [Elite kill](/w/overrank/odds#elite-drop) - [Chest item](/w/overrank/odds#chest-item) - [Spoils equipment grade (offset from the centre rank)](/w/overrank/odds#loot-rank) - [Paid reroll equipment grade](/w/overrank/odds#loot-rank-reroll)
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