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Blame of Mimic

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Awaitlab

Nov 2, 2026, 12:00 PM

Imported from the game data

First revision
1## Overview
2
3Mimic is a regular monster of rank E.
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5## Stats
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7| Stat | Value |
8|---|---|
9| Rank | E |
10| Level | 3 |
11| Health (HP) | 200 |
12| Damage | 14 base per hit |
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14These are the monster's own values. In a dungeon they are multiplied by the rank of the rift and by the number of awakened inside: see [Dungeon formulas](/w/overrank/formulas/dungeons). The game has no elemental weaknesses or resistances.
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16## Where to find it
17
18- dungeon chests (alcove / treasure mimics)
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20## Rewards
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22Regular monsters only give XP. An **elite** Mimic (rolled on any normal monster: bigger, ×2 XP) also drops shards and an item at 8% (boosted by luck): [elite drop table](/w/overrank/odds#elite-drop).
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24Odds of this source: [Item Rarity Normal](/w/overrank/odds#item-rarity-normal).

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