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Hollow Sovereign

Guardian of rank A · level 15 · 1,300 HP.

Last edited by Awaitlab · Nov 2, 2026· 0 views · 1 contributor
Hollow Sovereign (Monsters)

Quick facts

Type
Monsters
Rank / rarity
A
Kind
Guardian
Rank
A
Level
15
HP
1,300
Damage
28 base per hit
Guards
Ruined Temple
On this page

Overview

Hollow Sovereign is a rift guardian: the last fight of a dungeon of rank A. 10% chance to blink behind its target when hit.

Stats

StatValue
RankA
Level15
Health (HP)1,300
Damage28 base per hit

These are the monster's own values. In a dungeon they are multiplied by the rank of the rift and by the number of awakened inside: see Dungeon formulas. The game has no elemental weaknesses or resistances.

Where to find it

  • Guardian of the Ruined Temple theme
  • rank A fallback guardian (rift breaks)
  • rank S fallback guardian (rift breaks)
  • rank S+ fallback guardian (rift breaks)
  • Guardian of Ruined Temple

Abilities

  • Melee
  • Charge
  • Halo
  • Judgement
  • Sentence
  • Leap

Variants

  • Enraged (below 50% HP: speed x1.3, cooldowns x0.6)
  • Summoner (at 66%/33% HP: 2 adds)

Phases

A guardian gets angrier as it loses health: every new phase makes it faster (speed ×1.08, wind-ups ×0.92, cooldowns ×0.88), opens a new attack from phase 2 on and a signature attack from rank C. The number of phases depends on the rank of the dungeon (2 at rank E up to 6 at rank Nation). See Monsters overview.

Rewards

A guardian pays one prize per awakened who fought it: guardian spoils (equipment, shards, boost items, rare items), then the chests of the dungeon: rifts guide.

Odds of this source: Guardian Spoils.

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