- EX
- Items
- Armor
- EX
Celestial Mandate
Armor · HP: 78 · Damage reduction %: 3.5 · max +10

Quick facts
- Type
- Items
- Rank / rarity
- EX
- Kind
- Armor
- Grade
- Nation edition (grade rolled)
- HP
- 78
- Damage reduction %
- 3.5
- Intelligence
- 6
- Base value
- 95 shards
- Max upgrade
- +10
- Tradeable
- Yes
On this page
Overview
Armor. An Nation edition: it shows Nation instead of its grade letter and keeps its edition color, but its grade (Trash F to Mythic S) is still rolled when it drops and sets its stats.
Stats
| Stat | Base value |
|---|---|
| HP | 78 |
| Damage reduction % | 3.5 |
| Intelligence | 6 |
| Base value (shards) | 95 |
Base values are for grade E, Common, +0. They grow with the grade and the forge level: see Item formulas.
How to get it
- drop: guardians, chests, elites, mimics, rift breaks (rank Nation+ dungeons)
- market (rank Nation+ dungeons; S+ / NATION chips)
Forge
Can be upgraded up to +10 at the forge (each level adds 8% to the main stats). Upgrades never fail.
At each grade
Its look does not change with the grade: an Nation edition always shows its edition color.
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