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## How to use it Each term has its own page, linked from the other pages. There are **24 terms**; add the ones we forgot. | Term | Meaning | |---|---| | [Awakened](/w/overrank/glossary/awakened) | A player: a human whose mana awoke. The game calls players awakened (no longer hunters). | | [Human](/w/overrank/glossary/human) | The unawakened state (class None): no class, +8% all stats, +10% XP, the whole General tree open. | | [Rank](/w/overrank/glossary/rank) | An awakened's rank, E to S, then S+ (level 175) and Nation (level 250 + the System's trial), measured at the Awakened Registry. | | [Re-evaluation](/w/overrank/glossary/re-evaluation) | The Registry's mana measurement: free, once a minute, gives the highest rank whose requirements are met. | | [Rift](/w/overrank/glossary/rift) | A gate opening in the city that leads to a procedural dungeon of its rank. | | [Red rift / anomaly](/w/overrank/glossary/red-rift-anomaly) | A rare blood-red rift: monsters and loot one rank above, x1.5 XP and shards, a longer dungeon. | | [Rift break](/w/overrank/glossary/rift-break) | A rift left until its timer runs out may break: monsters invade its district in waves. | | [Guardian](/w/overrank/glossary/guardian) | The boss at the end of a dungeon; the dungeon's theme decides which one. | | [Guardian spoils](/w/overrank/glossary/guardian-spoils) | The reel after a guardian: one prize per awakened (equipment, shards, a boost or a rare item). | | [Shards](/w/overrank/glossary/shards) | The game's currency. | | [Grade](/w/overrank/glossary/grade) | An item's rank letter, from its rarity: F (Trash), E, D, C, B, A, S (Mythic); EX (Limited editions) and SP (exclusive rewards) above. | | [S+ / Nation edition](/w/overrank/glossary/s-nation-edition) | Gear of the ranks above S, found from rank S+ / Nation; Nation weapons only from a guardian's rare roll. | | [Forge](/w/overrank/glossary/forge) | Upgrades an item (+1 .. +10, +25, +30), climbs its grade, or rerolls its bonuses. | | [Special class](/w/overrank/glossary/special-class) | A hidden class (Spellblade, Survivor, Warper, Bipolar, Berserker, Reaper, Chad, Overlord) unlocked by a secret feat; level cap 999. | | [System Arts](/w/overrank/glossary/system-arts) | The battle pass's skill tree: skills unlocked by pass levels, for every class. | | [Weapon art](/w/overrank/glossary/weapon-art) | The weapon's own skill, on key E. | | [Gemstone](/w/overrank/glossary/gemstone) | A cosmetic box: 9 cosmetics, one of them secret. | | [Double dungeon](/w/overrank/glossary/double-dungeon) | A dungeon event: beyond the guardian, a second dungeon one rank above. | | [Pantheon](/w/overrank/glossary/pantheon) | The board of the fastest System's trial times (rank Nation). | | [Luck](/w/overrank/glossary/luck) | The multiplier on drop chances and on the spoils' higher grades; every bonus adds up, x6 at most. | | [Rune](/w/overrank/glossary/rune) | A stone dropped by dungeon guardians (12 kinds, Common to Mythic), engraved into a weapon, armor or pendant at the Rune Temple for a small bonus while the item is worn. | | [Star](/w/overrank/glossary/star) | A mark added to a weapon or an armor at the forge with essences: each star gives the item +4% of its own stats inside dungeons, 5 at most. | | [Essence](/w/overrank/glossary/essence) | What stars cost: every dungeon boss gives some to the awakened who helped defeat it, more for a higher rank. | | [Transit kiosk](/w/overrank/glossary/transit-kiosk) | One of the 25 kiosks of the city's transit network: pick a stop and travel there at once, for free (not during a fight). |
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