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Classes
Classes: how to choose
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## How classes work Your **class** decides your bonuses, your weapons, your armor, your skill tree and your playstyle. Everybody starts as a **Human** (no class). You can change class from the status window: the first change of a profile is free, later ones cost shards. - **Normal classes** can be picked freely and stop at level 100. - **Special classes** are hidden: their unlock condition is a secret feat, and they go up to level 999. - Each class has a **role** (damage, tank, support or hybrid) and a **difficulty** (easy, normal, hard). ## Picking your first class | If you like... | Try | |---|---| | Hitting hard and moving fast | [Assassin](/w/overrank/classes/assassin) | | Holding the line for a party | [Tank](/w/overrank/classes/tank) | | Spells and big areas | [Mage](/w/overrank/classes/mage) | | Healing and buffs | [Support](/w/overrank/classes/support) | | Simple melee | [Attacker](/w/overrank/classes/attacker) | | Minions | [Necromancer](/w/overrank/classes/necromancer) | | Trying everything | [Human](/w/overrank/classes/human) | ## Roles | Role | Classes you can pick | |---|---| | Damage | 3 | | Tank | 1 | | Support | 1 | | Hybrid | 2 | ## Special classes Some special classes are **undiscovered**: their pages are blurred and ask for your help. If you find one, complete the page and remove the *Undiscovered* tag. The game gives a hint for each one in the class window. Players find the real conditions and write them here.
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